Disable post-processing: 同上个模式一样,只是不应用任何的Post-processing。 Break before Color Grading (linear): 同第一个模式类似,但是不会应用Color Grading。适用于你想在其他软件进行调色的情况。

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This is a simple way to fix the Post Processing stack version 1 for latest installs of Unity 2018.3 series. You can use Version 1 alongside post processing version 2 Website: creativemediatutorials.wordpress.com.A comparison of post-processing effects in Unity 5 and Unreal Engine 4. Jayanam shows how to set up the post-processing stack in Unity 5.6. and First he shows a scene in Unity 5.6. without any Post Process Effects assigned. In order to use the Post Processing Stack, which he recommends...

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